Remember Glitch? The game was meant to provide a peaceful, fun-loving alternative to Massive Multiplayer Online (MMO) Games like World of Warcraft. Sadly, it was not to be.
With its sweet background music and collaborative, nonviolent quests, Glitch promoted creativity and whimsy above combat and the kind of repetitive tasks often required to get ahead in most MMOs. First-time players would be greeted in person by the avatar of a staff member or volunteer. In-game tasks included activities like tickling plants, milking butterflies, and learning to cook.
Created by Tiny Speck, a startup launched by Flickr co-creator Stewart Butterfield, the game hosted hosted around 150,000 players at its most popular. But those numbers weren’t enough. Tiny Speck shut the game down in Dec. 2012. [READ MORE]